All posts by Steve

UPDATE 10/19/2020 Super Drift Championship Finals

There have been some questions going into this weekend about the specifics of the Super Drift Championship Finals this upcoming weekend at Super-G R/C Drift Arena. I will try to address them here.

I Decided I Want To Compete In The Finals, Can I Enter?

We are hosting a Special Qualifying Round. This is ONLY for people who have not met the requirements to automatically be qualified for the SDC2020 Finals.
First Round of Special Qualifying starts at 8:00pm Friday Night
Second Round of Special Qualifying starts at 5:00pm Saturday.

Spec Tires are required for this round of qualifying.

Who Needs To Qualify and When?
Did You:
1. Finish as Regional Champion
2. Finish your regionals as 2nd or 3rd
3. Compete in 50% or more of your regionals
If so, your qualifying round is on Saturday for bracket position.

You will be able to enter the competition on Friday. There will be a Special Qualifying Round on Friday at 8:00pm.
You will be given 2 chances to qualify for the competition on Friday, and one more chance on Saturday before the competition starts. This gives you a total of 3 chances to achieve a qualifying score. Qualifying score TBA.

How Do My Points Work In The Finals?
They don’t.
The Point Series was for the sole purpose of deciding Regional Placement and qualification to participate in the Super Drift Championship U.S.A. Finals.
Everyone comes in at the same level.

Chassis Requirements (These Specifications supersede any existing guides regarding the Super Drift Championship U.S. Finals)
Please become familiar with these rules and make sure you meet the requirements. No exceptions will be allowed.

• EVERY CAR MUST RUN THE DESIGNATED SPEC TIRE ALL AROUND. (Handout tires will be supplied on competition day)
• Modifying, grinding down, scuffing tires on non-track surface is prohibited.
If tires show signs of unusual wear or scuffing, the competitor MUST PURCHASE a replacement set of the Designated Spec Tire.
Once the competition has started, modified tires will be an instant disqualification. 
• Body must be 1:10 scale, non-open wheel
• All chassis must be RWD
• Lighting is optional. Judges may request they be turned off if they are distracting
• Metal bumpers and crash bars are not allowed outside of the body
• Maximum weight fully loaded with body is 1100g measured at the rear wheels
• Wheel Base – Min. 240mm / Max. 275mm
• Overall Width including body – Max. 230mm
• Overall Length including body – Max. 490mm
• Maximum Height of any part of the car / spoiler – 150mm
• Front bumper / core support – Maximum height measured from surface to bottom of panel 20mm
• Rear bumper / core support – Maximum height measured surface to bottom of panel 25mm
• Maximum “poke” of tires measured from the edge of the driving surface of the tire to the top outer edge of the wheel arch 5mm. 
(Temporary fender flares will not be allowed)
• Protrusions beyond the rear-most panel of the body cannot exceed 25mm (Including spoiler)
• All bodies must be painted. Windows must be clear or translucent
• Dark colored wheels ARE allowed. There must be at least 1 highly visible radial line painted in a contrasting color. Judges approval required
• Absolutely no sound generators allowed. This includes zip ties, long screws, or anything intended to generate noise. This is your responsibility, not Tech.

Additional Rules Here:


Super Drift Championship 2020

Super Drift Championship 2020 USA FINALS at Super-G R/C Drift Arena

October 24, 2020 Super-G will be hosting the Finals for the Super Drift Championship 2020, The Road of the U.S. Drift King.
We will be crowning the the U.S. Champion of the 2020 series, the U.S. Drift King!

We are expecting competitors from all over the U.S. representing their respective regions, as well as some without a participating region. For these people and anyone who did not qualify to compete in the Finals, we will be hosting a Special Qualifying Round. This will be spread over 2 days (Friday evening at 8:00pm and Saturday at 5:00pm) See Details Below.

Your Regional Champions are as follows:
SoCal – Mikko Yang
NorCal – Dennis Caroza
Las Vegas – Raymond Saiko
Arizona – Tony Coy
Ozarks – David O’Neil
Missouri – Pending
Hawaii – John Marcelo / Ryan Takeshima (Tied)

The Schedule

Thursday October 22 (Open to the public)
2:00pm – Open Track
1:00am – Close

Friday October 23
2:00pm – Open Track
8:00pm – Special Qualifying Round (For Non-Qualified Competitors)
1:00am – Close

Saturday October 24
11:00am – Open / Competition Tires Provided / Practice
We will create practice groups, but will only enforce them if the track becomes too congested. At that point, we will start from the first group proceed from there.

5:00pm – Final Special Qualifying Round
Qualifying starts immediately following Special Round

8:00pm – Drivers Meeting / Tsuiso Battlesa

2:00am – Close

Sunday October 25

$60 – Competition Entry Fee
Covers Friday and Saturday
Includes 1 set of hand-out tires (Day of competition)

Spec Tire – DS Racing FFFF Zero Mark II

EZ Ups, personal tables, chairs, etc welcomed.
We will have a gated area in the back for personal pit spaces, as well as our normal indoor pit spaces.

We have secured a special rate for our out of town visitors at the local Courtyard Marriot. Over the years many have stayed there and have given us great feedback. Click the link for more information.

Courtyard Marriot Baldwin Park – Project-G Special Pricing

Special Qualifying Round
This is a qualifying round for those who have not previously qualified to compete in the Super Drift Championship Finals. Due to the disruption COVID has caused, we want to accommodate those who may have otherwise qualified, or those who wish to participate and did not have a regional near by.

Format (Special Qualifying Round)
This will be a 2 day Qualifier. Friday at 8:00pm each competitor in the Special Qualifying round will be given 2 chances to achieve a qualifying score to move into the Finals. Score to be determined at a later date. Each competitor will be given 1 final chance to achieve a qualifying score on Saturday, just prior to the qualifying rounds for the Finals.

Competitors in the Special Qualifying Round must enter the Finals prior to the Special Qualifying around AND purchase the Super-G Spec Tire to be used in Friday’s round. Saturday, each competitor will receive their handout tires to be used for the Final Special Qualifying Round, and the Competition.

Summary (Special Qualifying Round)
If you did not pre-qualify, you will have 3 total chances spread over 2 days to achieve a qualifying score to compete in the Finals. You will need to purchase the Super-G Spec Tire for qualifying prior to the actual competition day

Chassis Requirements (These Specifications supersede any existing guides regarding the Super Drift Championship U.S. Finals)
Please become familiar with these rules and make sure you meet the requirements. No exceptions will be allowed.

EVERY CAR MUST RUN THE DESIGNATED SPEC TIRE ALL AROUND. (Handout tires will be supplied on competition day)
Modifying, grinding down, scuffing tires on non-track surface is prohibited. If tires show signs of unusual wear or scuffing, the competitor MUST PURCHASE a replacement set of the Designated Spec Tire. Once the competition has started, modified tires will be an instant disqualification. ABSOLUTELY NO EXCEPTIONS WILL BE MADE.
• Body must be 1:10 scale, non-open wheel
• All chassis must be RWD
• Lighting is optional. Judges may request they be turned off if they are distracting
• Metal bumpers and crash bars are not allowed outside of the body
Maximum weight fully loaded with body is 1100g measured at the rear wheels
• Wheel Base – Min. 240mm / Max. 275mm
• Overall Width including body – Max. 230mm
• Overall Length including body – Max. 490mm
Maximum Height of any part of the car / spoiler – 150mm
Front bumper / core support – Maximum height measured from surface to bottom of panel 20mm
Rear bumper / core support – Maximum height measured surface to bottom of panel 25mm
Maximum “poke” of tires measured from the edge of the driving surface of the tire to the top outer edge of the wheel arch 5mm.
(Temporary fender flares will not be allowed)
• Protrusions beyond the rear-most panel of the body cannot exceed 25mm (Including spoiler)
• All bodies must be painted. Windows must be clear or translucent
• Dark colored wheels ARE allowed. There must be at least 1 highly visible radial line painted in a contrasting color. Judges approval required
• Absolutely no sound generators allowed. This includes zip ties, long screws, or anything intended to generate noise. This is your responsibility, not Tech.


Super Drift Championship Final Results (SoCal Region)

Presenting The SoCal Regional Champion!
Team ReveD / D-Style

SoCal’s Super Drift Championship Regional Champion – Mikko Yang (Team ReveD /  Team D-Style)

Mikko is one of our local drivers who religiously participates in our competitions and events. He’s been with us since Super-G opened doors 6 years ago! So it’s very fitting with all his hard work and dedication to the hobby to see him as our first SoCal Regional Champion. He battled the best SoCal has to offer, and he came out on top! Mikko has fought hard this entire season and has been consistent in landing podium finishes for every round this year! He has traveled overseas to Japan multiple times to compete at the world renown Yatabe Arena, and has toured many of the world famous drift circuits as a well. In recent years he landed a Team Yokomo Sponsorship and more recently a Team ReveD Sponsorship, this alongside of his Team D-Style he has been a part of for as long as I can remember. We are all proud of his accomplishments and this is just another notch in his belt! Congratulations Mikko!!!

Your Top 3 Going into the Finals – 1st Place Mikko Yang (Team ReveD / D-Style) 
2nd Place Manny Campalans (Team Futaba USA / RawFew), and 
3rd Place Shaine Collins (Team D-Style)

The Top 3 Drivers:
1st – Mikko Yang (Team ReveD / D-Style)
2nd – Manny Campalans (Team Futaba USA / RawFew)
3rd – Shaine Collins (Team D-Style)

These are the Top 3 Drivers SoCal has to offer! Being Top 3 is no easy task, and these 3 worked hard for it! The upcoming Finals promise to be exciting and something not to be missed!!! Keep an eye on these guys! They have shown they have what it takes to step up and not cave to the pressure. Congratulations Mikko, Manny, and Shaine!!!

October 10, 2020
This weekend was the conclusion of the Super Drift Championship Regionals for SoCal. With COVID upending just about everything in life, it’s been a challenge to keep things straight to say the least. Originally we had 9 rounds scheduled, but after round 2 we had the brakes slammed on us and everything went into lockdown. We had all but lost hope to continue the series, but then suddenly other parts of the nation started to open up and we started to see other regions pick up where they left off and start their regionals again. We didn’t want to disappoint, so we started moving as fast as we could to get our region going again as well.

Modified Requirements
Due to the changes beyond anyone’s control, we had to make changes to the requirements to qualify for the finals. Most notably, the requirements to qualify for the Finals here at Super-G on October 24, 2020. The new requirements:
1. Champion for your region
2. Podium Finish (1st, 2nd, or 3rd)
3. 50% participation in your region. (Changed from 75%)

October 24, 2020
Super-G RC Drift Arena

October 24, 2020 Super-G will be hosting the Super Drift Championship USA Finals here in Baldwin Park, CA.
Due to COVID, we will be hosting a Special Qualifying Round for those who did not meet the minimum requirements to be entered into the Finals. Schedule to be announced at a later date.

Special Qualifying Round:

You will have 2 attempts to achieve a qualifying score to be entered into the Final Competition.
Saturday: (Before Finals qualifying)
You will be given 1 more attempt to achieve a qualifying score to be entered into the Final Competition.

This means, if you wish to participate in the Finals here at Super-G, but did not have a region near by, or did not participate in the required 50% of the regionals, you can still participate by achieving a qualifying score at the event.

Final Point Standings for Super Drift Championship SoCal Region

Scores of 16 and above qualify for the Finals

Super Drift Championship Round 4 SoCal Region Oct. 10, 2020

October 10, 2020
What a weekend here at Super-G! I know I always say it just keeps getting better, but this weekend was nothing short of amazing! Most notably, the vibe was very upbeat and exciting!

The best of the best turned out for this round!

This weekend there was a lot at stake for a lot of people. Not only was this Round 4 of the Super Drift Championship Series for the SoCal Region, but the final round to accumulate points for the series. This meant not only was there the standard podium trophies up for grabs, but also the Regional Champion title! We had an all new layout for this round just to keep it interesting.

Coming into this weekend, Mikko Yang (Team ReveD / D-Sytle) was coming in as your points leader with a 3 point lead over the next closest competitor. Although a lead is a lead, everyone was well aware that anything could happen in the next few hours, and nothing was for sure. The next closest competitors were Nick Lepisto and Aydin Angulo, both tied for 2nd! The reality of the situation was there were approximately 15 competitors that had a shot at the title.

The Judges
A huge thank you to the judges for the event, Shaine Collins and Manny Campalans for judging along side of myself. It is extremely distracting to judge and compete, but these guys do it event after event. I could not be more proud of these guys, as they always put the good of the community before themselves. Thanks for making this all possible guys!

We started off the competition with our standard qualifying. It was clear this round everyone knew what they needed to do. With the new layout it seemed most were taking it easy, but making sure to stay off the walls and get in those clipping zones.

Everyone was really putting down some great runs, but then Shaine Collins (Team D-Style) was up and he threw down a truly amazing first run! Exactly what the judges want to see. Full commitment and fully filling the clipping zones at the correct angle, and with speed to match. Shaine was able to pull off this pace for the entire run, easily locking down the Top Qualifier (TQ) of the event! TQ is awarded 2 extra points which are very important at this point in the game. Congratulations Shaine!

Shaine Collins – Top Qualifier of the event!

Tsuiso Battles (Rookie)
First up we had the Rookie Class! This is a seriously exciting class to watch. Especially if you have been to the last 2 rounds. The Rookie Class has a good amount of competitors and watching them grow into expert is awesome! The 805 Drift and the VCRC Street Rides guys are hitting the scene hard! These guys have RC skills no doubt and are doing GREAT!

It came down to the Top 4, Gerald Maugeri vs Eddie Reyes for 3rd and 4th, and Michael Gray and Joseph Maugeri for 1st and 2nd! The winner of the Rookie Class moves up to Expert and gets to attempt to battle their way up to the top.

First up was Gerald vs Eddie. It was an exciting battle! So exciting the first round end in a OMT (One More Time). The next run, Eddie really put it down on both his lead and chase. Gerald did great as well, but it wasn’t enough to hold Eddie off. Eddie locked down 3rd spot on the podium. Then it was time for the finals for the Rookie Class. Michael vs Joseph. Joseph really turned up the wick on this run and really applied the pressure. Then it was Joseph’s lead and Michaels turn to chase. Obviously Joseph was feeling it as his driving was literally transforming before our eyes. Michael had a little mishap coming into the last clip allowing Joseph to claim his spot at the top of the podium, and Michael securing a strong 2nd place.

Congratulations to our Rookie Class Winners:
1st – Joseph Maugeri, 2nd – Michael Gray, 3rd – Eddie Reyes

Expert Class
It all boiled down to the Expert Class for the SoCal Regionals, and everyone who showed up meant business. SoCal’s best had shown up and were looking to take home the title of the Super Drift Championship Regional Champion! The competition was intense and Mikko Yang was aware of what needed to be done. The question was, could he hold on to the points lead and take home the title.

The competition was fierce with everyone fighting for that podium finish! Manny Campalans (Team Futaba USA / RawFew), Shaine Collins (Team D-Style), Jason Ragasa (Tech1Drift), and Mikko Yang (Team ReveD / D-Style) all fought their way though the other competitors to find themselves in the Top 4! With the points being as close as they were, and nobody being confident in their math skills 😜 we went into the finals not knowing what was really at stake. What we did know is the Top 4 were on fire, and Shaine was coming in off his TQ run!

It all came down to Mikko vs Jason for 3rd and 4th, and Manny vs Shaine for 1st and 2nd! It was intense as we all knew Mikko needed to pull off the win to still have a chance at taking home the title.

First was Mikko vs Jason for 3rd and 4th! Mikko unleashed a wicked lead and put some real distance between them out of the gate! Jason quickly made up that gap and gave a great chase from that point forward. Then it was Jason’s lead. Right out of the gate Mikko was hot on Jason’s bumper! He was able to maintain tight proximity throughout the entire run. With a better lead and chase, Mikko landed himself a solid 3rd Place run!

Manny Campalans (Team Futaba USA / RawFew) / Shaine Collins (D-Style)

Then it was the Finals, Manny vs Shaine! First to lead was Shaine with an amazing lead run! Something we had come to expect from him all day. Manny was on the chase and keeping good proximity until the crossover where he lost a little ground and had to take a shallower line. Now all that was left was Manny’s lead and Shaine’s chase. They both had their work cut out for them, as they are both aware anything can happen at this point, and it usually does. Manny is out of the of gate with Shaine mere inches off his bumper through the first clip. As they enter the second clipping zone, Shaine makes a slight miscalculation on speed and causes contact with Manny. That was enough to secure the win and the Top Podium Spot for Manny! Shaine took home a very hard fought 2nd Place, and Mikko took home 3rd!

The Top Dawgs! – 1st Manny Campalans, 2nd Shaine Collins, and 3rd Mikko Yang!!!

Congratulations to Manny Campalans for really throwing down and showing what he is capable of as he takes home 1st Place! Also to Shaine Collins for the amazing TQ run and wicked 2nd Place run! Finally to Mikko Yang for always bringing the mad skills and landing on the podium every single round this season!

Brackets for Round 4 SoCal Region EXPERT CLASS
Official Results EXPERT CLASS
Brackets for Round 4 SoCal Region Rookie Class
Official Results Rookie Class
Final Point Standings for Super Drift Championships SoCal Region

Super Drift Championship Round 3 (SoCal Region)

September 26, 2020

This past weekend was the restart for the Super Drift Championships here at Super-G for Round 3. It has been a long road for us since the start of the pandemic and our move from our original location. We literally hung our last security camera 30 minutes before opening. Talk about cutting it close!

Super Drift Championship Round 3 SoCal!

With so much going on in the world right now, it wasn’t a surprise we were missing a few people who started the series with us earlier this year. At the same time, we gained quite a few more and a good amount of rookies as well. Eleven to be exact.

The judges for the event were Shaine Collins (Team D-Style), Manny Campalans (RawFew / Team Futaba USA), and your’s truly, Steve Fujita. It was good to be back at it, and surprisingly we were able to get right to it without skipping a beat. When we finally compared our scoring for Qualifying, we were all within a point or two which was typical when we were doing comps regularly. Great job Shaine and Manny! Judging is no easy task, so we all owe these guys a huge thanks!

Everyone did really well, even the guys who were in the Rookie Class. For many it was the first time ever driving alone with people watching, but everyone stepped it up and did great! Depending on the skill level we as judges separated the Expert and Rookie Classes. This has been working well for us. The winner of the Rookie Class automatically advanced to the last spot in the Expert Class Brackets.

Qualifying Scores

For the Expert Class, there was a tie for Top Qualifier, Mikko Yang (Team ReveD/Team D-Style) and Colby Bradley (Team Zenshin) with a score of 94/100. Both these guys were on fire all day! They both got one more qualifying run each as a tie-breaker, no scoring, just who could put down the best qualifying run. Mikko Yang ran a near flawless run to take the Top Position and the Slide Ti Top Qualifier of the event!

The Slide Ti Top Qualifier for SDC Round 3 – Mikko Yang (Team ReveD / Team D-Style)
with his Slide Ti Titanium Turnbuckle Wrench

Tsuiso Battles (Rookie)
Next up was what everyone was waiting for. The Tsuiso Battles. First up was the Rookie Class. The idea being the Rookie class is to get the guys together to battle it out against others with similar skill sets. Not quite ready to battle the hardened experts. This class had proven to be exciting and fun to watch!

It came down to Austin Gregono vs David Sissum III for 3rd and 4th spot, and Andrew Jun and Michael Gray for 1st and 2nd. First up with Austin vs. David. Both were having good runs but on the last hairpin Austin spun, giving David the clear victory. Then it was time for the Rookie Finals, Andrew vs. Michael! Again these were some pretty good runs, but right at the end at the tricky hairpin, Michael spun, giving Andrew the well deserved win, and First Place! This also allowed Andrew to move into the last position in the expert class. Congratulations to Andrew!

Winner of the Rookie Class – 1st Place – Andrew Jun, 2nd Place – Michael Gray, and 3rd Place – David Sissum III
Super Drift Championship Brackets (Rookie Class)
Official Results

Expert Class
This is where the best SoCal has to offer come to show their skills. This round was no exception! The constant evolution of driving never ceases to amaze. When all was said and done, it came down to the Top 4. Mikko Yang (Team ReveD / Team D-Style) vs. Karlo Malabana (Team WallRide) for 3rd and 4th, and Nick Lepisto (RawFew / Team Futaba USA) vs. Colby Bradley (Team Zenshin). The Top 4 was no surprised to anyone, but looking at the driving in the Top 16, anyone in that group would have been right at home in the Top 4!

First up was Mikko vs. Karlo. Both drivers pulled off some amazing runs, but in the end, Mikko managed to hold a cleaner line throughout the course, securing 3rd place and his spot on the podium!

Nick and Colby Lined Up For the Final Battle

Finally it was down to the last two men standing, Nick Lepisto vs. Colby Bradley for the top podium spot! First was Nick on the lead and Colby on the chase. Nick lays down a near perfect lead run and Colby was right on him the entire time! It was top level driving at it’s finest. Then It was Colby’s turn to lead and Nick’s time to chase. Colby puts down a great lead, and Nick answers back with even tighter proximity on his chase than Colby was able to put together on his chase. This was enough to put Nick over the top and onto the top spot on the podium! Both drivers did amazing!!!

Congratulations to 1st Place – Nick Lepisto, 2nd Place – Colby Bradley, and 3rd Place – Mikko Yang!

Slide Ti
Zerek (Slide Ti) generously gave a sick Slide Ti Titanium Turnbuckle Wrench to the TQ of the day, Mikko Yang, and a serious Slide Ti Tool Kit for the Top Podium Winner, Nick Lepisto! The took kit has everything you need for your trackside adjustments and repairs, all with that distinctive Slide Ti look!

Slide Ti Tool Kit to the Winner of the day – Nick Lepisto!

Congratulations to Nick Lepisto (RawFew / Futaba USA), Colby Bradley (Zenshin) and Mikko Yang (ReveD / D-Style) for holding it down in SoCal! All 3 had some fierce battles to overcome to rise to the top!

Top Dogs of  Super Drift Championship Round 3
Super Drift Championship Round 3 Brackets (Expert Class)
Official Results – Expert Class

Special Thanks to Brandon (Ted) Britt (Ritmo), Shane Mikula, Juan Gonzales, and Austin Blines (Team Nostalgic), Don Coles, Eddie Reyes, and Michael Gray (805 Drift), and Gerald Maugen, Joseph Maugen, and David Sissum III (VCRC Street Rides) for making the trip out here to join us! We know it’s a ways for all of you!

Super Drift Championship Point Standings – SoCal Region

Super Drift Championship Update

Super Drift Championship in SoCal Resumes:
With all the uncertainty that everyone has been going through this year, we have been waiting for things to stabilize before making any moves. We have had to make a few changes to our plans, but we are doing our best to make this happen.

Major Requirement Changes:
Due to the limited rounds possible for the different regions, we are changing the “Qualifying by Participation” of 75% of the regionals to 50% to be automatically qualified for the Finals in October. It appears most regions will be hosting 4 rounds. If you have participated in 2 of the 4, you will qualify to enter the Finals Competition.

Walk-On Qualifying:
For those who did not meet the following requirements to be automatically qualified to participate in the finals by the following:
a) Placing 1st, 2nd, or 3rd for your region
b) Participating in 50% or more of your region’s series
You will be allowed to enter the Finals, but will be subjected to an additional qualifying round to determine if you will advance to the next stage.

The NEW date for the Super Drift Championship Finals:
October 23 and 24, 2020. 
We unfortunately had to push the date back due to the closures we have experienced over the past year. We apologize for any inconvenience this may have caused.

With all that we have been going through this year, I hope we can all come together for a huge Drift Bash to wrap up this season.

SoCal Regionals:
Round 3 – September 26, 2020
Round 4 – October 10, 2020 (Regional Final)

Gyroless – The Purest Form of R/C Drift

From the first time I ever tried RWD R/C Drift, I was told that I MUST use a Gyro. Just like most of you out there, I thought, “I’ll do it without a Gyro.” I tried, failed, and learned to drive with a Gyro. 

There are a few theories as to what the Gyro does, but it seems the obvious is always ignored. Here are a few I hear often:

The Gyro does all these micro calculations that your brain is too slow to process and your hand is too slow to use effectively. It’s impossible to drive without.

The Gyro doesn’t do much. It just simulates the full scale car’s natural tendency to have the steering return to center.

It’s impossible to drive RWD R/C Drift without a Gyro because you are not in the car and you cannot feel when it starts to break traction.

These all sound great and gives us all a good reason to use Gyros guilt-free.
We have all tried to turn the gyro to zero, spun out uncontrollably, and realized we couldn’t even drive straight. This was enough to convince us that the above statements were true. 

(Side Note: A Gyro set at Zero Gain still provides some assist.)

RWD R/C Drifting is the most realistic form of R/C Drifting since this segment had started many years back. The scene has gone through many phases: It has gone from 50/50 (AWD), to Counter-Steer (CS – Overdrive the rear wheels and use the front wheels to keep from spinning), to what we have today, RWD (Use Gyro to keep the car from spinning).

Let’s go back to the first time you drove RWD and how strange the Gyro felt.
Anyone who’s been around from the beginning, or even if you haven’t, the first time you tried to drive RWD, you instinctively tried to counter-steer. (I’m sure everyone here remembers this moment) You either were told or taught yourself to “Let the Gyro do it’s thing”. You flicked the car, held the steering in the direction you wanted to go, and got on the throttle. You practiced that, got better at it, and that is what you do to this day.

You instinctively knew what you needed to do to keep from spinning, but since you had in your head you must to use a Gyro, you unlearned what your instincts were telling you. I know I did. This was the pivotal moment in which you went down the path of Gyro Assisted RWD R/C Drifting.

I tried to do Gyroless a few years ago.
A few years back I had a DIB Version 2 (Purpose built Counter-Steer chassis) that was converted to RWD. Back then the chassis weren’t quite figured out yet and all the RWDs were some sort of conversion or pieced together to get more steering angle. I practiced for a few weeks and was able to turn some laps. Wheels were shaky since I was trying to mimic a gyro and using my steering to keep from spinning. The gyro only affects the steering, right? This was my mindset anyway.

As close as I was, I really wasn’t close at all. The steering geometry wasn’t quite right, and my thinking wasn’t going in the correct direction. Luckily my remote lost it’s ability to control dual servos, and I was forced to abandon the project and slap a gyro in. My thinking was flawed the entire time I was doing this. I thought I needed to mimic what the gyro was doing. I couldn’t be more wrong.

R/C Drift Keeps Progressing
As with everything else, R/C Drift is always progressing. Technology advances and things get easier. Chassis now take advantage of the torque generated by the motor as it tries to twist. Chassis designs now use this force to generate more traction. Steering geometry is now more precise and has a huge adjustment range. Gyro technology has advanced greatly, even allowing some to run at 100% gyro gain. Servos are now specifically spec’d out to work with gyros. We have come a long way. With every advancement, the cars become easier and easier to drive.

What are you trying to say?
The modern day R/C Drift Chassis has become very refined. Very different from what was available to us 4 years ago. Steering geometry has become more optimized for what we are doing. Suspension has a lot of options. We are basically working with some very tunable chassis. So much so, they can be driven without Gyro assistance.

In order of preference: Futaba GYD550, Overdose/Ko Propo DAIS (KGX), Yokomo V4

So what exactly does a Gyro do?
I’m not claiming to be an expert, but I have learned what exactly the Gyro is doing as I headed down the path of Gyroless drifting. Forget what you have been told over the years. Simply put, a gyro does what a gyro has been doing for years, keeping whatever it’s connected to in a controlled state. RWD R/C Drifting is no different. In our case, it takes over the counter-steering aspect of driving. (Once you can drive without a Gyro, it is obvious just how much the Gyro itself is doing)

Remember when you first tried RWD Drift? You naturally wanted to counter-steer, but you had to let the gyro do it’s thing. Well, you taught yourself to ignore the need to counter-steer. It’s really that simple. A more accurate statement would be, it is an aid that keeps your car from spinning due to the inability to keep the front and rear of the car in a balanced state. You are aiming the car in the direction you want to go, and the gyro is making small adjustments to keep the car from spinning. The more throttle input you give, the more the rear of the car comes around. The gyro adds more counter-steer (prevent spinning) in addition to your steering input (desired direction).

Ask yourself this:
Why can’t you drive in a straight line without a gyro? Does that even make sense that you can’t do that?
The answer is:
Poor throttle and steering control.

How to drive WITH Gyro Assist
If your car is tuned correctly, you can take off from a standstill as quickly as you would like. Full throttle for that burnout effect, modulating for maximum speed and traction, or anything in between. Not much thought goes into that. The car magically goes straight.

We “flick” the car into the corner, steer into it as the car starts to slide, get on the throttle to get that angle, and we guide the car with the steering to take that smooth line. Want to speed up, give it more throttle. Want to slow down, less throttle. (Subject to debate, but you get the point). Exit the corner and blast to the next. I’m sure we can all agree this is all pretty basic.

For those who started out with CS (Counter-Steer) or even 50/50 for that matter, how long did it take for you to get “Good?” Were you able to tandem the first day? How about the first week? You had to work at it. You had to learn to be smooth, right? A first timer tandeming the first time on the track was unheard of. 

Fast forward to today. We have first timers getting on the track and being able to tandem within a few hours. Able to hold their own in comps after a couple weeks of practice. Obviously, things have changed and let’s face it, they have become easier.

How to drive WITHOUT a Gyro
The first thing you will notice is there is nothing keeping you from spinning. One of the hardest things to do is drive straight. Yes, it is difficult to drive straight.

Just as in a real car, if you have 1000 horsepower, you will have a hard time driving straight down your street if you start off by going half or full throttle and start spinning your tires. So you need to be easy on the throttle. (Not that difficult, right? Same applies here) When you break rear traction, there is nothing keeping the back end of your car from coming around on you. This is why you will find yourself spinning when you try to go straight. To drive straight you need to be easy on the throttle, and / or you need to somehow keep the front and rear balanced between each other. You maintain balance by counter-steering AND modulating the throttle. The key is balance.

When you want to start a drift, you will need to get the weight of the chassis to shift, and then you need to break rear traction. At the same time, you need to steer into the drift and maintain a balance between throttle and steering. The more throttle you give, the more the rear end wants to come out. This means as you give more throttle you need to add more angle with your steering input. If you want to continue to navigate a given turn, you will need to adjust your trajectory by making adjustments with both the steering and throttle. It is a constant balancing act. It is truly steering with your throttle.

What is the real difference then
I found using a Gyro to assist in RWD R/C Drifting, the Gyro bridges the gap between Steering and Throttle. With this, you end up using each independently. It breaks down like this:

Gyro Assisted will keep the chassis in a balanced state, regardless of poor steering and throttle control.

Gyro Assisted RWD Drifting
Steering – Controls the direction of the chassis. No real relation to the throttle.
Throttle – Controls the speed and angle of the chassis. No real relation to the steering.
Gyro – Electronically prevents the chassis from spinning by maintaining the correct amount counter-steer to the angle induced by the throttle input. Essentially the gyro compensates for unbalanced steering and throttle input.

Without the Gyro aiding, you now have the added task of keeping the chassis in a balanced state at all times.

RWD Drifting
Steering – Controls the direction of the chassis. Also used in conjunction with the throttle to keep the chassis balanced and in control.
Throttle – Controls the speed and angle of the chassis. Also used in conjunction with the steering to keep the chassis balanced and in control.

I am now driving without out Gyro. The last time I attempted to do this, my approach was incorrect. I thought about RWD Drifting with a Gyro and tried to figure out how to “replace” the Gyro with my hand. All the while, keeping what was explained to me about what a Gyro does.  That was just the wrong approach.

This time around I approached it fresh. I told myself everything I have been told could be wrong, so I needed to figure it out for myself. Quite honestly, the explanations never made sense to me and I was quite vocal about it.

I started to think about real 1:1 drifting, and all of a sudden EVERYTHING was clear. Why did I stop counter-steering? Why was I so abrupt with the throttle?  Why were my flicks into the corners as hard as they are with no consideration for anything else? The answer was simple, because EVERYTHING I was doing was focused around the gyro saving me. 

So in conclusion, it is very possible to drive RWD R/C Drift without a Gyro.
The Gyro is a driving aid that compensates for lack of ability to keep the chassis balanced at all times. Recently it has become the center of tuning, so rather than to make better drivers, they make servos to work better with Gyros. They push for more Gyro gain, and further remove the driver from the task of keeping the chassis balanced. More throttle, harder flicks, less spinning, all because of a little electronic device that allows you to do this. (You can’t do it without)

Normal vs. ACVS Mode:
Recently I have experimented with ACVS Mode which is another step deeper into having the Gyro control the car. When you step away for a moment, you quickly realize both normal and ACVS modes are essentially the same when it comes to Drift. They both remove the need to balance your steering and throttle. I wouldn’t say one is more of a cheat over the other. They are pretty much equal but different. Just the next advancement in Gyro technology. Something to make it easier to drive.

The Chassis are capable
We have all had a good, solid 3-4 years of improving our tuning game. We can all tune the hell out of our RWD chassis. Now if we apply that knowledge without relying on the Gyro to keep us from spinning, we can truly be in control of our cars. There is nothing more rewarding in RWD R/C Drift than to do clean, smooth laps because of your own skills. I guess I can only speak for myself, but I have never felt a greater sense of accomplishment while doing R/C Drift than that first clean lap without any sort of aid. I thought it may be impossbile.

RWD R/C Drift (No Gyro) is really the purest form of R/C Drifting.
Don’t get it wrong, it takes a lot of practice and skill. (And a lot of frustration) My good friend Aydin said it best and gave me a huge boost in motivation. He said,
“Imagine when this (Gyroless) is as easy to us as what we are doing now (Gyro). It’s just a matter of time.” 

Quite a few people have expressed interest in going Gyroless. It can very possibly be the next phase in R/C Drift if enough people are up to the task.

Below is my last few laps before we tore down our track. These aren’t my best laps, only my last laps. I was trying a different tune and lost my ability to maintain smoothness on the large sweeper. (Big Ackerman made it easier to get around the track, but harder to keep it smooth, Slight positive Ackerman forces you to be more gentle on the throttle, but in return gives you a smoother line) I wished I had one more day so I could revert to my previous setup, but that’s how it goes sometimes. Immediately following this, we tore down the track at the Original Super-G, and have just recently been able to get our new track open. (7 weeks of not even looking at my car) I know it’s not the smoothest, or even close to being perfect, but I wanted to give you guys a raw clip of where I was at before we had to move. Not staged, edited or anything of the sort.

The Lightweight Front Axle Comparison

In the world of R/C Drift, companies are always pushing the envelope to make even the smallest of improvements. A combination of small gains can amount to huge gains overall. Tuners and builders know this all too well, so they are always on the lookout for the next improvement, no matter how small or insignificant it may seem.

Enter the new style, lightweight front axle setup. For this comparison I am only looking at the 2 most popular at the moment. There are others with similar designs, but differ in the way of not having adjustable “hex size”. (I say hex size for lack of a better way to describe what we all have come to know as hex size)

Yokomo UL Front Axle Set uses spacer placement to adjust hub width

The Yokomo Aluminum UL Front Axle Set uses a series of spacers which are placed on the frontside or backside of the steering knuckles, depending on on what hex size you are after. The adjustment is in 1mm increments, 5, 6, 7, 8, and 9mm. With this design, the weight of the axle remains constant as nothing is added or taken away to change the width.

ReveD ASL Front Axle Set uses different thickness hexes stacked to adjust hub width

The ReveD ASL Front Axle Set takes a different approach. They start off with a 4mm setup, and from there you add either a 2mm or 4mm hex which keys into each other to make a thicker hex. The possible combinations will give you, 4, 6, 8, or 10mm. Depending on how wide your setup calls for, you can be adding up to an additional 1.1g (10mm).

Stock YD2 Front Axle/Hex comes in at 8mm wide and 5.2g

Overall, these are 2 different approaches to accomplish the same thing. At first I was concerned with the spacers on the backside of the Yokomo axles possibly getting in the way and taking away some much needed clearance, but that has proven to not be an issue from my findings. Both the Yokomo and Reve D offer a considerable weight savings over the stock YD2 front axle/pin/hex combination. Thanks to Ted from Team Ritmo for asking the question, “are you sure which one is lighter?” Answer: yes

Both at their minimum width
Both at 6mm
Both at 8mm

RTR vs. Build Your Own – Which Is For You? (Part 1)

MST (Max Speed Technology) has been offering the RMX 2.0 in a RTR (Ready To Run) package. What does this mean, and is it for you?

Everything to get started in the box

Over the past few years, we have sold many MST RMX 2.0 RTRs, as well as the RMX 2.0s, Yokomo YD2, Overdose Galm, and other kits. Since we also have a track here at Super-G with plenty of traffic, we are in the unique position to be able to observe how certain products are used and what kind of longevity people get from their various components. This knowledge has proven invaluable time and time again. The RMX 2.0 RTR is no exception. As always, I will give it to you straight.

Is the RMX 2.0 RTR the same chassis as the Kit Version RMX 2.0s? The short answer is yes. The more accurate answer is, it can be.

What most people will tell you is, the RMX 2.0 RTR is the cheapest way to get into R/C Drift. It can be upgraded to run with the best of the best, and the electronics aren’t the best, but they will get you going. All this is true, but in my opinion doesn’t tell the entire story. Read on.

MST RMX 2.0 RTR – Ready To Run out of the box. Tested at the factory before shipping

Here is my complete answer on the RMX 2.0 RTR:
The RTR setup is the cheapest way to get into RC Drift for about the first month. As soon as you start upgrading, (which you will most likely start doing within the first month or so) you will start to break even with piecing a kit together (Kit Version with electronics purchased separately). So if you are on a strict budget and want to get started at the price of the RTR, then that really is your only option and there is nothing wrong with that. If you and your buddies are going to bash around in a parking lot or garage, there’s nothing wrong with the RTR. Just be aware piecing a setup together is generally a couple hundred dollars more on the lower end, but will end up costing less in the first couple months on average from what I have seen. You will also have some options, so you can choose where to spend a little extra if you want.

MST RMX 2.0s and RTR can both be setup high or low mounted motor

The Differences:
Although the chassis itself IS the same and MOST of the components are shared between both the RTR and the Kit, they are not outfitted exactly the same.

The first difference you will find, if you want to adjust the toe on your steering, or camber front and/or rear, the RTR has Solid Links. This means you need to buy turnbuckles to adjust anything. The kit comes with turnbuckles stock.

The next difference you will find is the RTR comes with a Spool (Solid Axle) In some cases people prefer running a spool, but for the most part the Ball Diff is more desirable and comes stock on the kit. In addition, when you find you need to change the bevel gears inside the gearbox, the arbor that holds the bevel gear is also different and must be changed at this time as well.

The RTR comes with KPI Knuckles (King Pin Inclination) vs. Standard Knuckles (Straight) on the kit. I’m not sure why, but that’s how they have been coming. Not better or worse, but definitely different. If this is your first Drift Chassis, you’re not going to care at this point.

The RTR and the kit also come with different springs. Again, not better or worse, but they are different.

Once you upgrade these components, the RTR is now at the level of the Box Stock RMX 2.0s kit. You have also taken apart the most complicated part of the RMX chassis, the gearbox, so if you bought the RTR to avoid building the kit, you have basically done it at this point.

The RTR Remote – It controls the car. As basic as it gets.

Electronics – RTR vs. Separate Components:
“These will be good enough, right? I mean, I’m not a pro or anything right now. I can upgrade them later, right?”
  This is the what we hear often. The full answer is, yes, they are good enough to get you going. All the electronics are entry-level and you can use them to learn and have fun, but you will want to upgrade all the electronics eventually. Usually sooner than later from what we have seen.

Servo – The one provided with the RTR is very entry-level. It turns the wheels and is actually useable, but leaves a lot of room for improvement. When upgrading to even a mid-grade servo a lot of improvement in steering and response is noticed. It is also not very rugged, so if you are hitting things often, expect to be changing this out soon.

Gyro – The one provided with the RTR again is very entry-level. It keeps you from spinning and will get you going in the RWD game, but it does leave a lot to be desired. It seems the single most noticeable upgrade is the Gyro, followed closely by the Servo. It’s so close many would say the opposite is true. It tends to have issues losing center sometimes, and often is a bit shaky. Even the available low-end gyros seem to be a decent improvement.

ESC and Motor – Although the ESC and Motor combo that comes with the RTR will get you going, it’s not a sensored setup. It is a pretty low power setup but allows you to get a good feel for what is going on. It’s smooth for an unsensored motor and ESC, but you’re not going to be upgrading one without the other. Again, this is an entry-level setup, so this leaves a lot of room for improvement.
A side note: If you run an upgraded servo, you may find it draws too much current for this ESC, so you will need to run a Glitch Buster on your receiver to eliminate some very erratic behavior.

Radio (Remote) – The one provided with the RTR is specifically made for this purpose. Getting a good name brand remote is essential to making your R/C experience a good one. You don’t need the top of the line, but even the lower end radios from Futaba and Sanwa run circles on the RTR remote. As with everything listed here, the RTR remote will get you up and running, but you are going to want to upgrade pretty quickly.

What is the benefit of separate electronics?
The simple answer is, ALL the RTR electronics that are included are aimed at the beginner with the sole purpose of getting you started at the lowest price possible. Separate electronics will allow you to choose better quality and better performing electronics, rather than purchasing the RTR electronics and then paying again for the replacement.

We have broken down the electronics into 3 different categories in the attempt to simplify what can be confusing to someone just getting into the hobby.

Keep in mind, base kits are as follows:
MST RMX 2.0s – $180 approx.
Yokomo YD2E – $199 approx.
Yokomo YD2S – $199 approx.
Overdose Galm – $349 approx.

The above listed also need electronics added

Minimum Recommended Radio – Futaba 3PV

Minimum Recommended – $360 approx.:
Radio – Entry Level from Futaba/Sanwa
Servo – Mid-Grade Metal gear, High-Speed
Gyro – Basic (No End Point Adjustment)
Motor/ESC – 60amp Sensored w/ Boost and Turbo

This type of setup is sufficient to be competitive and covers all the basic functions. It is upgrade friendly. This means you can upgrade any of your components without any issues from the others.
Upgrading any of these at the time of purchase is recommended, but not necessary. Each component is slightly more with the exception of the radio which is a decent sized difference in cost.

Mid-Range Radio that has all the functionality needed – Futaba 4PM

Ideal Level – $800 approx.:
Radio – Futaba 4PM or equivelent
Servo – Mid to High-Grade KO Propo, Yokomo, Futaba, etc.
Gyro – New Generation with End Point Adjustment
Motor/ESC – 120 amp, Sensored, w/ Boost and Turbo

At this level you have full adjustability and have access to the latest technology. Adjustable curves for steering and throttle (If you use that), and the ability to run hotter motors without maxing out the ESC capabilities.
At this level, many choose to substitute items from the Professional Level List. Some items are shared between the two and these lists are just a guide to be used as examples.

Pro Level – Color Touch Screen, Telemetry, Adjust Select ESCs from Remote – Futaba 7PXR

Professional Level – $1000+ :
Radio – Futaba 7PX / Sanwa M17 (Top of the line models)
Servo – Programable / High-Speed / High-Torque, Futaba CT700, Reve D, Yokomo 003, etc.
Gyro – KO Propo KGX, Yokomo V4 (Fully adjustable)
Motor/ESC – 160-180 amp, Sensored, w/ Boost and Turbo

At the professional level, this the pinnacle of performance. You have full control over just about everything. On the servo you can program speed, torque, holding force, etc. The gyro allows different modes, how much or how little the gyro assists, and endpoints. The ESC is typically smoother with more adjustment. The radio interface and feel is just a lot nicer all around. The high-end radios also allow you to adjust more than just your basics, but the real difference is in the look and feel. Some will argue there is better response as well. Regardless, a High-End Radio just makes the entire experience better.

Final Thoughts:
The bottom line is, the MST RMX RTR is aimed at the beginner or someone looking to get into R/C Drift at the most budget friendly price point at the time of purchase. It is NOT the cheapest after you start upgrading (and you will), and ends up being one of the more expensive routes to being fully upgraded. (Difference of about $200 at the end of the day)

Only you know your situation and what you truly value. If you are the type to be content with what you have for a good amount of time, or you are ok to spend a little more in the long run to be able to test R/C Drift to see if it’s for you, then the RTR can be a good choice.

However, if you are the type to upgrade right away, and know you will eventually be upgrading everything, I would strongly suggest taking a look at the other options. If your goal is to be fully hopped up in the end, there are more economical routes. As stated in the opening, It is the cheapest option for about the first month, then the upgrades start coming. Again, only you know what is best for you.

Last, I feel I must also say many of us change even the best equipment often. So it’s not a buy right, buy once type of hobby. For many, it’s buy and buy again and again.

The best advise I can give is, just be honest with yourself. Who cares what others think. In the end it’s your money. I just hope this clarifies things a bit and can help you make the best decision for yourself.

Feel free to email us at for more information and help with different options.
More information here:

Super Drift Championship Round 2 (SoCal Region)

March 7, 2020
This past weekend was the Super Drift Championship Round 2 for the SoCal Region here at Super-G R/C Drift Arena. We had a great turnout with 37 competitors, many new faces, and a lot of serious skills.

Super Drift Championship Round 2 SoCal Region

The judges for the event were Shaine Collins (Team D-Style), Manny Campalans (RawFew), and myself, Steve Fujita. Joe Tam was emcee for the night, as well as running our audio/visual and live stream. He really is a one-man entertainment center.

In Round 1 we ended up running really late and qualifying took forever. So for Round 2, we offered to do early qualifying in hopes of speeding up the actual competition. When we announced it, there were no responses, so we just went on as planned. I later found out there were a couple people interested, but hardly enough to warrant breaking up practice for.

The reverse layout proved to be challenging for many, but we always try to switch it up for every comp. This round we went with more inside clips than outer. This seemed to push everyone to dig deep for those skills they normally don’t use heavily.

This round us judges decided we would not discuss the qualifying runs after each run, but rather write down our scores and add them at the end. This helped to move the qualifying right along and was a better overall way to run it. I was pleased to find when checking the scores, all three judges were within a couple points of each other. Further reinforcing the fact our point system is working and is consistent.

Congratuations to Manny Campalans for taking TQ for the event!!!

Futaba Top Qualifier!
Futaba has generously donated to sponsor the Super Drift Championship here at Super-G and this round the winner of the Futaba Top Qualifier went to Manny Campalans from (Team Futaba USA / RawFew). He had his choice of the new CT700 Servo or the GYD450. He chose the GYD450 Gyro! Congratulations Manny on a awesome qualifying run!

Tsuiso Battles:
I know I say it every time, but when the driving is at this level, it really deserves to be mentioned again. The driving skills demonstrated here in Round 2 were really top notch. Most of the battles were won or lost based on some of the smallest margins we have seen. What this means for the future is, competitors really need to step up their game and pay attention to the finer details now.

Victor Romo vs. Aydin Angulo – 1st and 2nd Place Battles!

In the finals, it was Mikko Yang vs. Albert Martinez for 3rd and 4th position, and Aydin Angulo vs. Victor Romo for 1st and 2nd.
First up was Mikko vs. Albert. Mikko had a great lead run and Albert had a great chase. They switched positions and this time Albert was leading, Mikko chasing. On the first clip Albert had gone wide and hooked his wing on the fence and an extension cord that was behind that. This gave Mikko an easy win, and the 3rd spot on the podium. Then it was time for the big dogs, Aydin vs. Victor for 1st and 2nd. On the first run, both Aydin and Victor made contact and forced a OMT (One More Time). On the second run, it came down to the first clip and who did it better. This time around it was Aydin who put it down for the win and the top spot on the podium! Victor took home a very respectable 2nd place!

Congratulations to the winners! 1st – Aydin Angulo, 2nd – Victor Romo, and 3rd – Mikko Yang!

Congratulations to First Place – Aydin Angulo (Team Zenshin), Second Place – Victor Romo (Sell Out Boys), and Third Place – Mikko Yang (Team Reve D-Style)

SoCal Region Official Point Standings